Inspired by explorations into rhythm, randomness and metaphysics, design studio Atyp has used a Cinema 4D dynamics engine to create an animated journey through a colourful computed-generated landscape.

The studio created its XxDr animation using a dynamics engine within Maxons' Cinema 4D application, developing a real-world simulation filled with different textures, shapes and surfaces. Each of these cause the atom to react in a different way when they collide, thus propelling it forward like a three-dimensional, gravity-defying pinball on a course outside of the control of its creators. This random journey means that unlike traditional animation, there are no keyframes to any of the action in the film. “The entire film’s chain of events all stem from one initial drop of our atom on frame one,” explains Atyp creative director Chris Angelkov. “Thereafter the film essentially decided itself.”

Assigning a single camera to lock close onto the atom, its journey is recorded as it travels through and interacts with the synthetic environment. “It’s an unusual viewpoint to take, claustrophobic even, and it brings a certain anticipation and surprise to the viewing experience,” adds Angelkov.

The film’s music was key to setting the mood and tone of the piece, with Atyp enlisting musician Benji Merrison early on in the project. Using analogue synthesisers and other instruments, he created a series of improvisations that helped the team consolidate their aesthetic direction. “This was a really great way to work, as so many projects have audio attached at the end of the process,” says Angelkov. The final score was then born out of fitting these live improv sessions to the ultimate edit.

atyp.co.uk

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