The illustrations and animations of this Danish designer are entertaining and often oddly humorous glimpses into surreal worlds. We caught up with her to discuss some recent projects.
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How would you describe your approach to design?
I’m a graphic designer, but I actually graduated specialising in design for film and TV. I love film and storytelling, and I use that a lot in my work. Before I start a project, I always spend some time researching and to see if there’s somehow a story behind it. If not, I create one – I like to tell stories and create universes.
Are there any common threads that run through your projects?
I’m always looking for new ways to create, explore and to renew myself. I love that about my job. When I finish a project, I always get very eager to move forward. I get tired looking at my old stuff, and want to create something completely different. I don’t like repeating myself. So when a new client approaches me and says: ‘I like that thing that you did, do something like that’ – that’s kind of the worst thing you could say to me. Some designers have a very characteristic style, where you know what you are going to get. It’s not really like that with me, and I guess that it sometimes can be a bit risky. But for me it’s important to experiment and play. That’s how I like to work and hopefully the result will speak for itself.